#import < QuartzCore/QuartzCore.h>
CALayer *imageLayer = myImageView.layer;
CGFloat height = imageLayer.frame.size.height;
CGFloat width = imageLayer.frame.size.width;
CGFloat roundRadius = height > width ? width / 2 : height / 2;
[imageLayer setCornerRadius:roundRadius];
[imageLayer setBorderWidth:1];
[imageLayer setMasksToBounds:YES];
[imageLayer setBorderColor:[[UIColor redColor] CGColor]];
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